At last week’s E3, Microsoft announced gamers would be able to stream live gameplay from its Xbox One consoles with just one simple command, thanks to a partnership with Twitch.
This the culmination of a year of hard work for Twitch. The video platform, which launched two years ago, now attracts 36 million monthly unique visitors to watch live streaming game play. Hundreds of thousands of users broadcast their video games, from competitive titles that fall under the e-sports umbrella to smaller indie titles and classic games.
Developers can also collect data through Twitch to help their communities. Community managers can extract highlights from streamed matches into smaller pieces to share with fans Community managers can extract highlights from streamed matches into smaller pieces to share with fans, or showcase the top players’ in-game footage.
“All this data is always very game specific, and there is no cookie cutter solution that works for all games,” Shear said. “We want to produce amazing tools through the SDK that allow developers not only to stream but to add to the streaming experience, more than you could ever do without their cooperation.”
Shear said some of the games to already use the SDK include Sega’s Company of Heroes 2, Sony Online Entertainment’s Planetside 2 and CCP Games’ EVE Online.
The Xbox One with Twitch integration will be out in November of this year.