Nintendo always seems to find an innovative control angle for its home and portable systems, and Wii U and 3DS are no exception. With both of Nintendo’s latest machines utilizing touch-screen elements, would Super Smash Bros. for Wii U and Super Smash Bros. for 3DS use any touch-based inputs? Creator Masahiro Sakurai says.
“You can think of situations where, if you implemented touch controls on Wii U, then the GamePad player would have advantages over other players,” Sakurai told me. “We want to balance evenly across Wii U and the 3DS versions, so there’s a balance issue there, which means you would have to avoid using touch screen controls.”
“Back on Brawl, there was the possibility of incorporating motion control with the Wii Remote and Nunchuk controllers,” Sakurai continued. “Our priority has always been to allow players to use the controller they want to use. Having that balance amongst the different controllers is very important. We want to give each player the control experience they want while keeping gameplay balance.”