Sony and Nintendo’s digital marketplaces are no match for Microsoft’s Xbox Live Arcade in terms of volume of product and benefit to developers. That’s according to Castle Crashers developer The Behemoth’s John Baez, who sung the platform’s praises in a new Official Xbox Magazine interview.
“I think without a doubt the indie console community would not exist as it does today if Xbox Live Arcade had been dropped after the original Xbox iteration,” Baez said. “No other console hardware manufacturer has had the success of downloadable games that XBLA has had. And many smaller developers have shared in that success.”