Activision rep Dan Amrich confirmed as much in a statement suggesting Zombies’ omission was for a “decent reason” – the prioritization of multiplayer.
“That makes sense to me,” said Amrich. “This is the first Call of Duty game on Vita, and it needs to deliver on its core strengths – arguably, multiplayer gaming with twin-stick controls in a portable format. That’s the core experience, and that simply needs to come first.
“There’s always a list of things you want to do and things you need to do, and at the end of the day, realistic goals are the ones that people actually attain.”